Chamoisee-Canvasback Prototype
Spent most of my time since last demo day improving the UI, fixing bugs, putting in sprites I am trying to make the game fun but just cant figure it out.
web build runs slower than desk top not sure why but enemy's spawn in slower and movement is more sluggish
test prototype for my new project meant to be a clone of risk of rain one with a twist
down button interacts
attacks are automatic
arrow buttons are left/ right
space bar jumps
You can only level up and fight bosses and go to the next 2 levels right now.
give me any and all feedback/ ideas you have I want this game to be good one day
| Updated | 18 hours ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Narcitheus |
| Genre | Platformer |
| Made with | SDL |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard |
| Content | No generative AI was used |
Development log
- (V-0.1.04) Need A Vacation18 hours ago
- (V-0.1.03) Upgrades & A Background7 days ago
- (V-0.1.02) Boring Bad Week14 days ago
- (V-0.1.01) Balancing & Polish21 days ago
- (V-0.1.0) Beta28 days ago
- (V-0.0.59) Balance & Emissions35 days ago
- (V-0.0.58)Boss's & Distraction42 days ago
- (V-0.0.57)Heat & Reckoning49 days ago



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