(V-0.0.26) Main Menu


This week I spent most of my time improving the main menu  I decided to prioritize this over game play stuff because people during the game jam were very confused about what was going on in the game and I feel this allows me to at the very least give players a little more of a heads up before dumping them into the first level. I also used this as a chance to rework my UI code which is now much much better, I'm sure most programmers would not like the way I did it but now making UI stuff is way faster and more automated than before, and not to pat myself on the back to much but its probably my best attempt at this sort of thing yet. The UI system will only need one more big overhaul and ill only do that is people think the games fun and it has a chance at being successful, and that is making it actually look good and animate and move around and stuff.

Next week I would like to make it so that upgrade menu displays what the upgrades actually do and also make it so the menu can be interacted with from the keyboard, both of these are game jam suggestions that make sense to me.  If I can get both of those done then my next goal is level generation, and I'm thinking this should be easy because I just want the first level to be mostly flat planes for the player to jump across, so far the hard part has been getting chest and the teleported to not spawn in bad spots.

So that's all for this one my weekend was kind of ruined because I worked yesterday (7 straight hours with a leaf blower on a mountain) and because I spent more time on my truck today (snapped exhaust manifold bolts) and its cold, just got to keep on keeping on see whoever reads thins next week.

Change Log

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-money/exp now moves vertically towards the player too (game jam players thought it was a bug but I did it on purpose, I see why its annoying)

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-had same code repeated 6 times in one spot not sure what happened deleted it

-added some flavor text 

-last of current ui code updated

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-stoped level up buttons from bugging out to top left of screen

-replacing lots of code

-fixing the rest of ui code

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-deleted another 100 lines of old code

-changing my code for how I make and change text

-broke buttons somehow (found problem using my click function to set button state need to have buttons handle this)

-need to make clean up function for game state switch temporary fix made 

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-deleted some old unnecessary code about 100 lines

-still working on UI

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-making buttons text less hardcoded

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-added panel for story and gameplay tips

-added panel for character selection

-aded panel for data

-added non working option and quit buttons to main menu

Get Chamoisee-Canvasback Prototype

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