Chamoisee-Canvasback(V-0.0.10)Forgot


I completely forgot about doing my update last night last week wasn't bad I just want to get the particle system acceptable then clean all the code up.

Change log


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-working on particles sdl rects dont take floats so im getting creative

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-made small progress on particles 

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-particles now placed at enemy position on hit

-particles now render

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-setting up simple particle system

-was accidentally randomizing player x position fixed

-enemys now spawn in relation to players position

-added a check to enemy collision code will need to do more of these to prevent crashes

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-damage popup now gets colored based on the amount of damage done

-damage popups now drift up

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-reworking damage popups

-putting damage popup code into its own function

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-got level height working need to clean code

-changing tilemap height causing issues I have a hunch its because collision detection uses the tile array

Get Chamoisee-Canvasback Prototype

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