Chamoisee-Canvasback(V-0.0.10)Forgot






I completely forgot about doing my update last night last week wasn't bad I just want to get the particle system acceptable then clean all the code up.
Change log
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-working on particles sdl rects dont take floats so im getting creative
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-made small progress on particles
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-particles now placed at enemy position on hit
-particles now render
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-setting up simple particle system
-was accidentally randomizing player x position fixed
-enemys now spawn in relation to players position
-added a check to enemy collision code will need to do more of these to prevent crashes
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-damage popup now gets colored based on the amount of damage done
-damage popups now drift up
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-reworking damage popups
-putting damage popup code into its own function
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-got level height working need to clean code
-changing tilemap height causing issues I have a hunch its because collision detection uses the tile array
Get Chamoisee-Canvasback Prototype
Chamoisee-Canvasback Prototype
new project
Status | Prototype |
Author | Narcitheus |
Genre | Platformer |
More posts
- Chamoisee-Canvasback(V-0.0.09)Art&Test13 days ago
- Chamoisee-Canvasback(V-0.0.08)game jam20 days ago
- Chamoisee-Canvasback(V-0.0.07)Short27 days ago
- Chamoisee-Canvasback(V-0.0.06)Decisions34 days ago
- Chamoisee-Canvasback(V-0.0.05)No time41 days ago
- Chamoisee-Canvasback(V-0.0.04)Stuff48 days ago
- Chamoisee-Canvasback(V-0.0.03)Sound55 days ago
- Chamoisee-Canvasback(V-0.0.02)Camera & Bugs63 days ago
- Chamoisee-Canvasback(V-0.0.01) New Start69 days ago
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